1142e Johnnie Moore's Weblog: June 2010 Archives

Weblog Entries for June 2010


June 29, 2010

links for 2010-06-29

Posted by Johnnie Moore at 18:00
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June 26, 2010

links for 2010-06-26

Posted by Johnnie Moore at 18:01
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Design thinking

I've never really warmed to the term "design thinking" so I agree with some of what Don Norman says here: Design Thinking: Useful Myth.

Design thinking is a public relations term for good, old-fashioned creative thinking. It is not restricted to designers. Great artists, great engineers, great scientists all break out of the boundaries. Great designers are no different.
Don goes on to argue it's a useful myth - useful for design agencies, that is. Personally, I find references to "design thinking" can be tiresome and excluding... as if it's not something that all of us can do, at least in some contexts.

Much of what we humans do effortlessly, in an ordinary way, can be rather remarkable. But when we label it as remarkable, and especially when we start explaining it in complicated ways, I think we miss the magic.

When I do improv, it's a constant reminder to stop trying to be special, to put down my clever, and do the ordinary. So maybe we can take design thinking off its little altar and get on with our lives...

Hat tip: @dominiccampbell tweet

Posted by Johnnie Moore at 14:59 in Miscellaneous (everything is)
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June 23, 2010

links for 2010-06-23

  • Why humans can (sometimes) beat a computer at quiz games - because we can feel we know an answer to a question before the actual answer comes to awareness. We do this with sufficient reliablity that we can beat the machine to the buzzer.
Posted by Johnnie Moore at 18:01
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June 21, 2010

links for 2010-06-21

Posted by Johnnie Moore at 18:01
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June 20, 2010

links for 2010-06-20

  • Excellent stuff from John Naughton. Snippet: "Traditionally, organisations have tried to deal with the problem by reducing complexity – acquiring competitors, locking in customers, producing standardised products and services, etc. These strategies are unlikely to work in our emerging environment, where intelligence, agility, responsiveness and a willingness to experiment (and fail) provide better strategies for dealing with what the networked environment will throw at you."
Posted by Johnnie Moore at 18:00
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June 19, 2010

Having fun

I loved this tweet from @charlesfrith:

I see people defining a successful self as a self that can keep up with its email http://bit.ly/bIfaLx
I think it's so easy to conflate drudgery with productivity; and productivity with success.

Posted by Johnnie Moore at 09:39 in Miscellaneous (everything is)
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Overreaction

England had a very disappointing game last night, and along with many fans I did my share of yelling at the telly.

In the bright light of morning, though, what I now dread is the interminable, tabloid-fuelled frenzy of recrimination. This kind of post-mortem almost certainly has no great value, probably not even catharsis, and if anything will make things worse.

So here are the python boys to remind us of the need to keep a perspective on criticism and the perils of supposed loyalty.

(Here's the link if you don't see the video.)

Posted by Johnnie Moore at 09:15 in Miscellaneous (everything is)
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June 18, 2010

links for 2010-06-18

  • Funny. And I suspect much of life is as susceptible to small changes making big differences. Hat tip: Charles Frith
  • "I wonder if particular people/groups/cultures are more (or less) likely to accept the future consequences of present actions? The futility of ramming 1-way information and knowledge into the brains of adolescent boys plays out the same way climate change scientists (and groups/government) work really hard to persuade skeptics with facts and figures."
Posted by Johnnie Moore at 18:01
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June 16, 2010

links for 2010-06-16

Posted by Johnnie Moore at 18:01
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June 14, 2010

links for 2010-06-14

Posted by Johnnie Moore at 18:00
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June 13, 2010

links for 2010-06-13

  • Finnish education seems to do really well without the pressures of standardised testing and intense competition - things a lot of people over here take for granted as necessary to success.
Posted by Johnnie Moore at 18:01
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June 12, 2010

Clocks and clouds

Jonah Lehrer:

Karl Popper, the great philosopher of science, once divided the world into two categories: clocks and clouds. Clocks are neat, orderly systems that can be solved through reduction; clouds are an epistemic mess, "highly irregular, disorderly, and more or less unpredictable." The mistake of modern science is to pretend that everything is a clock, which is why we get seduced again and again by the false promises of brain scanners and gene sequencers. We want to believe we will understand nature if we find the exact right tool to cut its joints. But that approach is doomed to failure. We live in a universe not of clocks but of clouds.
Hat tip: Richard Oliver

Posted by Johnnie Moore at 11:22 in Blogs & networks
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June 10, 2010

Living systems

I tweeted this post by Andrew Rixon last month: From Social Networks to Living Systems – Some principles to reflect on. It's brief and well worth reading in full.

I also liked this comment by Gibran:

A friend of mine says that the dominant paradigm always tries to turn an emergent paradigm into a tool.

Posted by Johnnie Moore at 11:48 in Blogs & networks
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June 5, 2010

links for 2010-06-05

  • "One of the main problems of bureaucracies is that they are based on the assumption that “experts” are objective and driven mainly by their technical knowledge when performing their job. This is a fallacy. Bureaucrats and experts working for bureaucracies are influenced by other factors that surround the organisation where their work and their own lives."
Posted by Johnnie Moore at 18:01
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June 4, 2010

links for 2010-06-04

Posted by Johnnie Moore at 18:01
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Innovation without IP

Tim Kastelle has a great post on Innovation without Intellectual Property Protection, prompted by this TED talk by Johanna Blakely.

It turns out there are lots of huge industries that manage without much IP, as well as examples of where just being continuously inventive is itself the best protection.

Posted by Johnnie Moore at 10:04 in Miscellaneous (everything is)
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June 3, 2010

Nuff said

Hugh's latest daily cartoon:
hughtree.jpg

Posted by Johnnie Moore at 09:54 in Facilitation
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June 2, 2010

Walking with dinosaurs

James Gardner has some good advice for graduates joining organisations and facing the old hierarchy: Walking with Dinosaurs.

..have a look at your IT organisation, and especially at your development processes. I bet you'll find they're gummed up with gates, and procedures, and evaluations and reviews. Everything takes ages, and the mantras will be "reuse" and "architecture" and "governance". These are the hallmarks of the dinosaur.
Yep, and not just in IT, either.
Why do I say that? Because they are mechanisms for controlling rampant spread of technology solutions in an age when doing big systems was expensive. It is still expensive, but only because of the artifacts that have been left behind when things actually were expensive. It is our control artifacts that are now making us expensive, not the problems we are asked to solve.
I'd only add that I don't think the young have a monopoly on disruption. A lot of old hands understand perfectly well how to disrupt a system when it suits them.

Posted by Johnnie Moore at 08:57 in Miscellaneous (everything is)
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June 1, 2010

links for 2010-06-01

  • A researcher suggests there may be a link between working in a slaughterhouse and committing crime in the community. This morning I've been thinking again about "closing the field" - how we easily miss the external side effects of apparently productive systems. Hat tip: Dave Pollard http://bit.ly/aMzCYX
Posted by Johnnie Moore at 18:01
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Closing the field on innovation

Here's another report on the recent research on the limits of brainstorming (previously blogged here): How Group Dynamics May Be Killing Innovation. The underlying research suggests conventional brainstorms are less productive, in both quality and quantity, than a hybrid approach which creates time for people to work alone.

It still makes sense to me, but as I reflect on this (and so much other research on creativity), I'm troubled by the apparent urge to set a new magic process to replace an old one. I can imagine eager corporations hurriedly legislating for "hybrid brainstorming" in future. Or the online suggestions box system also plugged in this article.

Part of my concern is that these pieces of research close the field. For instance, they measure the ideas produced in the thirty minute test, but they don't consider things like the impact on the relationship between participants, which is likely to impact the ideas they generate outside the test environment. (And the ideas generated after the formal event that are the most valuable.)

They have to do that in order to get measurable results, but they then leave out all sorts of other factors that set the context. And the context is going to matter a lot as organisations try to apply the findings.

This is my beef with most "ideation" processes, which fixate on the ideas produced in the fixed time. You can produce a theoretically brilliant, practical idea - but will people want to implement it? Does the ideation process leave some participants feeling dejected because they didn't feel heard or acknowledged, and what impact might that have? And does brainstorming distract attention from the subtler, informal, casual conversational interactions which may actually be more connected to what really happens in the organisation?

Or as I often want to say when confronted with the latest "proven" technique for innovation... could we just have a conversation?

Posted by Johnnie Moore at 12:21 in Facilitation
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